GAMER Scholarship
GAMER Collaborative Research & Scholarly Papers
GAMER Joint Adventures
This section is a listing of articles by more than one GAMER Collaborative Members
Edwards, SL. Zarandi, A; Cosimini, M; Chan, TM. Abudukebier, M; Stiver, M. Analog Serious Games for Medical Education: A Scoping Review. Acad Med. 2024. DOI: 10.1097/ACM.0000000000005911
Edwards SL, Swamy L, Cosimini M, Watsjold B, Chan TM. Educator's blueprint: A how-to guide for creating analog serious games for learning in medical education. AEM Educ Train 2023:7,e10907 https://doi.org/10.1002/aet2.10907
Edwards SL, Gantwerker E, Cosimini M, Christy AL, Kaur AW, Helms AK, Stiver ML Game-Based Learning in Neuroscience: Key Terminology, Literature Survey, and How-To Guide to Create a Serious Game. Neurol Edu .December 2023; 2 (4) . https://doi.org/10.1212/NE9.0000000000200103
Cosimini M, Collins J. Card and board game design for medical education: length and complexity considerations. Korean J Med Educ 2023 Sep; 35(3): 291-296. https://doi.org/10.3946/kjme.2023.267
Cosimini MJ, Watsjold B, Chan TM. Serious Games Without Screens. Comment on "Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review". JMIR Serious Games. 2022 Feb 9;10(1):e34656. doi: 10.2196/34656.
Watsjold BK, Cosimini M, Mui P, Chan TM. Much ado about gaming: An educator's guide to serious games and gamification in medical education. AEM Educ Train. 2022;6:e10794. doi: 10.1002/aet2.10794
GAMER Solo Adventures
This section is a listing of papers where there is at least ONE member of the GAMER Collaborative. We have filed the papers under the project, rather than the GAMER, but have bolded the GAMER collaborative member in the listings.
Empiric Game
Papers:
Cosimini MJ. Quick Response code augmented card game for antibiotic education. Med Educ. 2022;1. doi:10.1111/medu.14891
Digital Scholarship:
Michael Cosimini . Games for paediatric educators, Don't Forget the Bubbles, 2022. Available at: https://doi.org/10.31440/DFTB.47726
Making Connections in #MedEd With Michael Cosimini. Voices of Tablerounds #9, 2021 link
Game Learning for Clerkships and Residents with Michael Cosimini, MD. Medical Mnemonist, Episode 72, 2020. link
Michael Cosimini Uses Visuals to Create Games for Busy Doctors. Professor Game, Episode 135, 2020 link
Designing a Learning Game for Medical Students with Empiric feat. Michael Cosimini. Board Gaming With Education, Episode 98, 2020. link
Seriously Fun Games. Doctors Who Create, Episode 25, 2020. link
GridlockED Game
Papers:
Tsoy D, Sneath P, Rempel J, Huang S, Bodnariuc N, Mercuri M, Pardhan A, Chan TM. Creating GridlockED: A serious game for teaching about multipatient environments. Academic Medicine; 2019; 94(1); 66-70. Doi: 10.1097/ACM.0000000000002340
Hale SJ, Wakeling S, Blain JB, Pardhan A, Mondoux S, Chan TM. Side Effects May Include Fun: Pre- and Post-market surveillance of the GridlockED serious game. Simulation & Gaming; 51(3); 365-377. Doi: 10.1177/1046878120904125
Brar G, Lambert S, Huang S, Dang NR, Chan TM. Using observation to determine teachable moments within a serious game: A GridlockED As Medical Education (GAME) study. AEM Education and Training. 5(2); e10456. Doi: 10.1002/aet2.10456
Hale S, Wakeling S, Anuja Bhalerao, Balakumaran J, Huang S, Mondoux S, Blain JB, Chan TM. Feeling the flow with a serious game workshop: GridlockED As Medical Education 2 study (GAME2 study). AEM Education and Training. 2021; 5(3): e10576. Doi: 10.1002/aet2.10576
Digital Scholarship:
Wakeling S, Chan TM. Getting Serious about GridlockED: Lesson Plans to Teach about Systems Improvement. EM Sim Cases Blog. Available at: https://emsimcases.com/2019/01/22/getting-serious-about-gridlocked-lesson-plans-to-teach-about-systems-improvement/
Pardhan A, Van Dewark K, Chan TM. The Balancing Act: Learning to Thrive in Multipatient Environments. Closler Blog. Available at: https://closler.org/lifelong-learning-in-clinical-excellence/the-balancing-act-learning-to-thrive-in-multipatient-environments
Suryavanshi T. GridlockED: A Serious Game for Teaching About Multipatient Environments. AM Blog. Available at: https://academicmedicineblog.org/gridlocked-a-serious-game-for-teaching-about-multipatient-environments/
Chan TM, Stobart M, Lewiss R. Playing Tetris During COVID19: Serious Games and Gamification. The Visible Voices Podcast. Available at: https://www.thevisiblevoicespodcast.com/episodes/nvgBOjgPDjCR0ndNyci6Bg
Chan TM, Alvarez Bucholska R. Teresa Chan with Emergency Medicine Education Gamification | Episode 130. Professor Game Podcast. https://www.professorgame.com/podcast/130/
Signal
Papers:
Kaur A.W. (2021) Signal: A Neurotransmission Board Game. Journal of Undergraduate Neuroscience Education, 20(1):A18-A27.
Reviews and letters
Chan V, Baig S. Level up: Gamifying medical education for enhanced learning experiences. Am J Med Sci. 2023 Oct;366(4):243-244. doi: 10.1016/j.amjms.2023.06.007.